What is The Commune?
We're a group of gamers, and we're always looking for new gamers to join us. Every month or so, we pick a game to play. We chat about the game together, and we record podcasts, record videos, and write essays. You can reach The Commune in the following ways: As for me, I'm Greg Livingston, but I go by Golem. I organize things around here.

Pages tagged Gamescape 2016

Interviews

Chris Totten
Aug 1, 2016
Chris Totten explains resource management and post-apocalyptic level design in Dead Man's Trail.
Jesse Ozog
Aug 6, 2016
Jesse Ozog balances between animal rescue and fierce combat in Dr. Spacezoo.
Rick Kelly
Aug 8, 2016
Heroes Guard: The Journal features character building and card-based combat integrated into a memoir. Rick Kelly details the design that keeps it all together.
Mike Cowden
Aug 11, 2016
Mike Cowden explains variety and difficulty design in his auto-runner, Super 80s World.